Nebula
Loading...
Searching...
No Matches
Debug::ShaderPageHandler Class Reference

#include <shaderpagehandler.h>

Detailed Description

Provide a HTML debug page for shaders.

Usage: http://host/shader - list of all shaders http://host/shader?shaderinfo=[resId] - information about a specific shader

Inherits Http::HttpRequestHandler.

Public Member Functions

 ShaderPageHandler ()
 constructor
virtual void HandleRequest (const Ptr< Http::HttpRequest > &request)
 handle a http request, the handler is expected to fill the content stream with response data
Public Member Functions inherited from Http::HttpRequestHandler
 HttpRequestHandler ()
 constructor
virtual ~HttpRequestHandler ()
 destructor
const Util::StringGetName () const
 get a human readable name of the request handler
const Util::StringGetDesc () const
 get a human readable description of the request handler
const Util::StringGetRootLocation () const
 get a resource location path which is accepted by the handler (e.g. "/display")
Public Member Functions inherited from Core::RefCounted
 RefCounted ()
 constructor
int GetRefCount () const
 get the current refcount
void AddRef ()
 increment refcount by one
void Release ()
 decrement refcount and destroy object if refcount is zero
bool IsInstanceOf (const Rtti &rtti) const
 return true if this object is instance of given class
bool IsInstanceOf (const Util::String &className) const
 return true if this object is instance of given class by string
bool IsInstanceOf (const Util::FourCC &classFourCC) const
 return true if this object is instance of given class by fourcc
bool IsA (const Rtti &rtti) const
 return true if this object is instance of given class, or a derived class
bool IsA (const Util::String &rttiName) const
 return true if this object is instance of given class, or a derived class, by string
bool IsA (const Util::FourCC &rttiFourCC) const
 return true if this object is instance of given class, or a derived class, by fourcc
const Util::StringGetClassName () const
 get the class name
Util::FourCC GetClassFourCC () const
 get the class FourCC code

Private Member Functions

 __DeclareClass (ShaderPageHandler)
Http::HttpStatus::Code HandleShaderInfoRequest (const Util::String &resId, const Ptr< IO::Stream > &responseContentStream)
 display information about specific shader
void WriteShaderVariableTable (const Ptr< Http::HtmlPageWriter > &htmlWriter, const CoreGraphics::ShaderId shader)
 write a shader variable table to the HTML stream

Additional Inherited Members

Static Public Member Functions inherited from Core::RefCounted
static void DumpRefCountingLeaks ()
 dump refcounting leaks, call at end of application (NEBULA_DEBUG builds only!)
Protected Member Functions inherited from Http::HttpRequestHandler
void HandlePendingRequests ()
 handle all pending requests, called by local-thread's HttpServerProxy
void PutRequest (const Ptr< HttpRequest > &httpRequest)
 put a request to the pending queue, called by HttpServer thread
void SetName (const Util::String &n)
 set human readable name of the request handler
void SetDesc (const Util::String &d)
 set human readable description
void SetRootLocation (const Util::String &l)
 set the root location of the request handler
Protected Member Functions inherited from Core::RefCounted
virtual ~RefCounted ()
 destructor (called when refcount reaches zero)
Protected Attributes inherited from Http::HttpRequestHandler
Util::String name
Util::String desc
Util::String rootLocation
Threading::SafeQueue< Ptr< HttpRequest > > pendingRequests
Util::Array< Ptr< HttpRequest > > curWorkRequests

Constructor & Destructor Documentation

◆ ShaderPageHandler()

Debug::ShaderPageHandler::ShaderPageHandler ( )

constructor

Member Function Documentation

◆ __DeclareClass()

Debug::ShaderPageHandler::__DeclareClass ( ShaderPageHandler )
private

◆ HandleRequest()

void Debug::ShaderPageHandler::HandleRequest ( const Ptr< Http::HttpRequest > & request)
virtual

handle a http request, the handler is expected to fill the content stream with response data

Reimplemented from Http::HttpRequestHandler.

◆ HandleShaderInfoRequest()

HttpStatus::Code Debug::ShaderPageHandler::HandleShaderInfoRequest ( const Util::String & resId,
const Ptr< IO::Stream > & responseContentStream )
private

display information about specific shader

◆ WriteShaderVariableTable()

void Debug::ShaderPageHandler::WriteShaderVariableTable ( const Ptr< Http::HtmlPageWriter > & htmlWriter,
const CoreGraphics::ShaderId shader )
private

write a shader variable table to the HTML stream


The documentation for this class was generated from the following files: