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Nebula
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Classes | |
| class | CorePageHandler |
| Provide information about Core subsystem to debug http server. More... | |
| class | StringAtomPageHandler |
| class | DebugCounter |
| A debug counter for counting events. More... | |
| class | DebugFloat |
| This class is supposed to make it easier, to restore the exact value of floating- point-based types, like vector, mat4, float etc. More... | |
| class | DebugHandler |
| The message handler for the debug interface. More... | |
| class | DebugInterface |
| Interface object of the Debug subsystem. More... | |
| class | DebugPageHandler |
| Http request handler for the Debug subsystem. More... | |
| class | DebugServer |
| The debug server singleton is visible from all threads and keeps track of debug timer and debug counters. More... | |
| class | DebugTimer |
| A debug timer for measuring time spent in code blocks. More... | |
| class | HelloWorldRequestHandler |
| Most simple HttpRequestHandler possible. More... | |
| class | SvgTestPageHandler |
| A HTTP test page handler to test SVG rendering functionality. More... | |
| class | ConsolePageHandler |
| Print console output to HTML page. More... | |
| class | IoPageHandler |
| Provide information about IO subsystem to debug http server. More... | |
| class | MemoryPageHandler |
| Provide information about memory allocations to debug http server. More... | |
| class | ThreadPageHandler |
| Displays info about currently running Nebula threads. More... | |
| class | DisplayPageHandler |
| Provide information about the display to the debug http server. More... | |
| class | MeshPageHandler |
| Provide an HTML debug page with information about shared mesh resources. More... | |
| class | ShaderPageHandler |
| Provide a HTML debug page for shaders. More... | |
| class | TexturePageHandler |
| Provide a HTML debug page with information about all shared texture resources. More... | |
| class | FrameScriptInspector |
Variables | |
| struct { | |
| int Debug::selectedTarget = 0 | |
| int Debug::selectedMip = 0 | |
| int Debug::selectedLayer = 0 | |
| } | state |
| Debug::__ImplementClass | ( | Debug::DebugCounter | , |
| 'DBGC' | , | ||
| Core::RefCounted | ) |
| Debug::__ImplementClass | ( | Debug::DebugInterface | , |
| 'DBIF' | , | ||
| Interface::InterfaceBase | ) |
| Debug::__ImplementClass | ( | Debug::DebugServer | , |
| 'DBGS' | , | ||
| Core::RefCounted | ) |
| Debug::__ImplementClass | ( | Debug::DebugTimer | , |
| 'DBGT' | , | ||
| Core::RefCounted | ) |
| Debug::__ImplementClass | ( | Debug::IoPageHandler | , |
| 'DIOP' | , | ||
| Http::HttpRequestHandler | ) |
| Debug::__ImplementInterfaceSingleton | ( | Debug::DebugInterface | ) |
| Debug::__ImplementInterfaceSingleton | ( | Debug::DebugServer | ) |
| int Debug::selectedLayer = 0 |
| int Debug::selectedMip = 0 |
| int Debug::selectedTarget = 0 |
| struct { ... } Debug::state |