Nebula
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#include <imguiconsole.h>
The ImGui console uses ImGui to produce a live interactive console.
Inherits Core::RefCounted.
Classes | |
struct | LogEntry |
Public Types | |
enum | LogMessageType { N_MESSAGE = 0 , N_INPUT = 1 , N_WARNING = 2 , N_ERROR = 3 , N_EXCEPTION = 4 , N_SYSTEM = 5 } |
These are all the types of messages that can be printed in the console Depending on the type of the message, they are sorted into different categories by appending a type prefix to the message. More... | |
enum | CommandMode { Python , CVar } |
Public Member Functions | |
ImguiConsole () | |
constructor | |
virtual | ~ImguiConsole () |
destructor | |
void | Setup () |
setup console, the ImguiAddon must be setup prior to this | |
void | Discard () |
discard console | |
void | Render () |
render, call this per-frame | |
void | RenderContent () |
render only content, You need to wrap this in ImGui::Begin and ImGui::End | |
void | AppendToLog (const LogEntry &msg) |
add line to the log | |
bool | EvaluateCVar (Util::Array< Util::String > const &splits) |
Public Member Functions inherited from Core::RefCounted | |
RefCounted () | |
constructor | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Public Attributes | |
Util::Array< Util::String > | previousCommands |
int | previousCommandIndex |
enum Dynui::ImguiConsole::CommandMode | cmdMode |
Private Member Functions | |
__DeclareClass (ImguiConsole) | |
__DeclareInterfaceSingleton (ImguiConsole) | |
const char * | LogEntryTypeAsCharPtr (const LogMessageType &type) const |
void | Execute (const Util::String &command) |
run script command | |
Private Attributes | |
bool | scrollToBottom |
char | command [65535] |
Util::RingBuffer< LogEntry > | consoleBuffer |
IndexT | selectedSuggestion |
Ptr< Scripting::ScriptServer > | scriptServer |
bool | visible |
Ptr< IO::TextWriter > | persistentHistory |
Additional Inherited Members | |
Static Public Member Functions inherited from Core::RefCounted | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA_DEBUG builds only!) | |
Protected Member Functions inherited from Core::RefCounted | |
virtual | ~RefCounted () |
destructor (called when refcount reaches zero) | |
These are all the types of messages that can be printed in the console Depending on the type of the message, they are sorted into different categories by appending a type prefix to the message.
Enumerator | |
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N_MESSAGE | Just plain white text. Adds [Message] prefix to the log message. |
N_INPUT | User Input text. Appends nothing to the message. |
N_WARNING | Warning text. Adds [Warning] to the message. |
N_ERROR | Error message. Adds [Error] to the message. |
N_EXCEPTION | Exception. Adds [FATAL ERROR] to the messsage. These are only used when the application encounters an assertion and needs to abort. |
N_SYSTEM | default messages from system. Adds [SYSTEM] to the message |
Dynui::ImguiConsole::ImguiConsole | ( | ) |
constructor
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destructor
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void Dynui::ImguiConsole::AppendToLog | ( | const LogEntry & | msg | ) |
add line to the log
void Dynui::ImguiConsole::Discard | ( | ) |
discard console
bool Dynui::ImguiConsole::EvaluateCVar | ( | Util::Array< Util::String > const & | splits | ) |
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run script command
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void Dynui::ImguiConsole::Render | ( | ) |
render, call this per-frame
void Dynui::ImguiConsole::RenderContent | ( | ) |
render only content, You need to wrap this in ImGui::Begin and ImGui::End
void Dynui::ImguiConsole::Setup | ( | ) |
setup console, the ImguiAddon must be setup prior to this
enum Dynui::ImguiConsole::CommandMode Dynui::ImguiConsole::cmdMode |
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int Dynui::ImguiConsole::previousCommandIndex |
Util::Array<Util::String> Dynui::ImguiConsole::previousCommands |
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