Nebula
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#include <particlesystemnode.h>
Inherits Models::ShaderStateNode.
Public Member Functions | |
ParticleSystemNode () | |
constructor | |
virtual | ~ParticleSystemNode () |
destructor | |
virtual void | UpdateMeshResource (const Resources::ResourceName &msh) |
change a mesh during runtime | |
IndexT | GetPrimitiveGroupIndex () const |
get the primitive group index in the emitter mesh | |
void | SetEmitterAttrs (const Particles::EmitterAttrs &attrs) |
set emitter attributes | |
const Particles::EmitterAttrs & | GetEmitterAttrs () const |
get emitter attributes | |
const Particles::EmitterMesh & | GetEmitterMesh () const |
get emitter mesh | |
const Particles::EnvelopeSampleBuffer & | GetSampleBuffer () const |
get emitter sample buffer | |
Public Member Functions inherited from Models::ShaderStateNode | |
ShaderStateNode () | |
constructor | |
virtual | ~ShaderStateNode () |
destructor | |
const Materials::MaterialId | GetMaterial () const |
get surface | |
Public Member Functions inherited from Models::TransformNode | |
TransformNode () | |
constructor | |
virtual | ~TransformNode () |
destructor | |
void | GetLODDistances (float &minDistance, float &maxDistance) |
Get LOD distances. | |
Public Member Functions inherited from Models::ModelNode | |
ModelNode () | |
constructor | |
virtual | ~ModelNode () |
destructor | |
const Util::Array< ModelNode * > & | GetChildren () const |
return constant reference to children | |
const NodeType | GetType () const |
get type of node | |
const NodeBits | GetBits () const |
get feature bits of node | |
virtual bool | GetImplicitHierarchyActivation () const |
return true if all children should create hierarchies upon calling CreateInstance | |
const Util::StringAtom & | GetName () const |
return name | |
const uint32_t | HashCode () const |
get hash | |
virtual std::function< void(const CoreGraphics::CmdBufferId)> | GetApplyFunction () |
Get function to apply node. | |
virtual std::function< const CoreGraphics::PrimitiveGroup()> | GetPrimitiveGroupFunction () |
Get function to fetch primitive group. | |
Static Public Member Functions | |
static Util::FixedArray< CoreGraphics::ResourceTableId > | CreateResourceTables () |
Create resource table. | |
Static Public Member Functions inherited from Models::ShaderStateNode | |
static Util::FixedArray< CoreGraphics::ResourceTableId > | CreateResourceTables () |
Create resource table. | |
Protected Member Functions | |
virtual void | OnFinishedLoading (ModelStreamingData *streamingData) override |
called once when all pending resource have been loaded | |
virtual bool | Load (const Util::FourCC &fourcc, const Util::StringAtom &tag, const Ptr< IO::BinaryReader > &reader, bool immediate) override |
parse data tag (called by loader code) | |
Protected Member Functions inherited from Models::ShaderStateNode | |
bool | Load (const Util::FourCC &fourcc, const Util::StringAtom &tag, const Ptr< IO::BinaryReader > &reader, bool immediate) override |
load shader state | |
virtual void | Unload () override |
unload data | |
Protected Member Functions inherited from Models::TransformNode | |
Protected Member Functions inherited from Models::ModelNode | |
virtual void | Discard () |
discard node | |
Protected Attributes | |
Particles::EnvelopeSampleBuffer | sampleBuffer |
Particles::EmitterAttrs | emitterAttrs |
Particles::EmitterMesh | emitterMesh |
Resources::ResourceName | meshResId |
Util::StringAtom | tag |
IndexT | primGroupIndex |
Resources::ResourceId | meshResource |
CoreGraphics::MeshId | mesh |
Protected Attributes inherited from Models::ShaderStateNode | |
Resources::ResourceId | materialRes |
Materials::MaterialId | material |
Resources::ResourceName | materialName |
Util::FixedArray< CoreGraphics::ResourceTableId > | resourceTables |
Protected Attributes inherited from Models::TransformNode | |
Math::vec3 | position |
Math::quat | rotate |
Math::vec3 | scale |
Math::vec3 | rotatePivot |
Math::vec3 | scalePivot |
bool | isInViewSpace |
float | minDistance |
float | maxDistance |
bool | useLodDistances |
bool | lockedToViewer |
Protected Attributes inherited from Models::ModelNode | |
Util::StringAtom | name |
NodeType | type |
NodeBits | bits |
Models::ModelNode * | parent |
Util::Array< Models::ModelNode * > | children |
Math::bbox | boundingBox |
Util::StringAtom | tag |
IndexT | uniqueId |
Private Member Functions | |
Particles::EnvelopeCurve | ParseEnvelopeCurveData (const Ptr< IO::BinaryReader > &reader) const |
helper function to parse an EnvelopeCurve from a data stream | |
Friends | |
class | Particles::ParticleContext |
class | Models::ModelContext |
Additional Inherited Members | |
Static Public Attributes inherited from Models::ShaderStateNode | |
static const uint | NumMaxOffsets = 4 |
Static Protected Attributes inherited from Models::ModelNode | |
static IndexT | ModelNodeUniqueIdCounter = 0 |
Models::ParticleSystemNode::ParticleSystemNode | ( | ) |
constructor
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virtual |
destructor
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static |
Create resource table.
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inline |
get emitter attributes
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inline |
get emitter mesh
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inline |
get the primitive group index in the emitter mesh
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inline |
get emitter sample buffer
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overrideprotectedvirtual |
parse data tag (called by loader code)
Reimplemented from Models::TransformNode.
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overrideprotectedvirtual |
called once when all pending resource have been loaded
Reimplemented from Models::ShaderStateNode.
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private |
helper function to parse an EnvelopeCurve from a data stream
Helper function for ParseDataTag, parses the data elements of an EnvelopeCurve from the data stream and returns an EnvelopeCurve object.
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inline |
set emitter attributes
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virtual |
change a mesh during runtime
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friend |
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friend |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |
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protected |