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Physics::AggregateContext Class Reference

#include <actorcontext.h>

Static Public Member Functions

static AggregateGetAggregate (AggregateId id)
 

Static Private Member Functions

static AggregateId AllocateAggregateId (AggregateResourceId res)
 
static void DiscardAggregate (AggregateId id)
 

Static Private Attributes

static Util::Array< Aggregateaggregates
 
static Ids::IdGenerationPool aggPool
 

Friends

class PhysxState
 
class StreamActorPool
 

Member Function Documentation

◆ AllocateAggregateId()

AggregateId Physics::AggregateContext::AllocateAggregateId ( AggregateResourceId res)
staticprivate

◆ DiscardAggregate()

void Physics::AggregateContext::DiscardAggregate ( AggregateId id)
staticprivate

◆ GetAggregate()

Aggregate & Physics::AggregateContext::GetAggregate ( AggregateId id)
static

Friends And Related Symbol Documentation

◆ PhysxState

friend class PhysxState
friend

◆ StreamActorPool

friend class StreamActorPool
friend

Member Data Documentation

◆ aggPool

Ids::IdGenerationPool Physics::AggregateContext::aggPool
staticprivate

◆ aggregates

Util::Array< Aggregate > Physics::AggregateContext::aggregates
staticprivate

The documentation for this class was generated from the following files: