Nebula
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#include <downsamplingcontext.h>
Inherits Graphics::GraphicsContext.
Private Member Functions | |
__DeclarePluginContext() public | ~DownsamplingContext () |
Destructor. | |
Static Private Member Functions | |
static void | Create () |
create context | |
static void | Discard () |
discard context | |
static void | Setup () |
setup bloom context | |
static void | WindowResized (const CoreGraphics::WindowId windowId, SizeT width, SizeT height) |
Handle window resize. | |
static Graphics::ContextEntityId | Alloc () |
implement an empty alloc | |
static void | Dealloc (Graphics::ContextEntityId id) |
implement a dummy dealloc | |
Additional Inherited Members | |
Public Member Functions inherited from Graphics::GraphicsContext | |
GraphicsContext () | |
constructor | |
virtual | ~GraphicsContext () |
destructor | |
Static Protected Member Functions inherited from Graphics::GraphicsContext | |
static void | InternalRegisterEntity (const Graphics::GraphicsEntityId id, Graphics::GraphicsContextState &&state) |
static void | InternalDeregisterEntity (const Graphics::GraphicsEntityId id, Graphics::GraphicsContextState &&state) |
template<class ID_ALLOCATOR > | |
static void | InternalDefragment (ID_ALLOCATOR &allocator, Graphics::GraphicsContextState &&state) |
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private |
Destructor.
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inlinestaticprivate |
implement an empty alloc
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staticprivate |
create context
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inlinestaticprivate |
implement a dummy dealloc
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staticprivate |
discard context
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staticprivate |
setup bloom context
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staticprivate |
Handle window resize.