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Nebula
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Go to the source code of this file.
Classes | |
| class | Multiplayer::ClientConnection |
Namespaces | |
| namespace | Multiplayer |
Enumerations | |
| enum class | Multiplayer::ClientGroup { Multiplayer::DontCare = 0 , Multiplayer::Lobby , Multiplayer::Game , Multiplayer::Monitoring , Multiplayer::NumClientGroups } |
| Clients can be bucketet into client groups that can be polled at differing rates. More... | |