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displaydevicebase.h File Reference

Go to the source code of this file.

Classes

struct  CoreGraphics::Monitor
class  Base::DisplayDeviceBase
 A DisplayDevice object represents the display where the RenderDevice presents the rendered frame. More...

Namespaces

namespace  CoreGraphics
 Acceleration structures are used to enable ray tracing on the GPU by dividing the scene into a BVH.
namespace  Base