Nebula
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#include "frameplugin.h"
Namespaces | |
namespace | Frame |
ImGUI debug interface for inspecting frame scripts. | |
Functions | |
const std::function< void(const CoreGraphics::CmdBufferId, IndexT, IndexT)> & | Frame::GetCallback (const Util::StringAtom &str) |
get algorithm function call | |
void | Frame::AddCallback (const Util::StringAtom name, std::function< void(const CoreGraphics::CmdBufferId, IndexT, IndexT)> func) |
add function callback to global dictionary | |
void | Frame::InitPluginTable () |
initialize the plugin table | |
Variables | |
Util::Dictionary< Util::StringAtom, std::function< void(const CoreGraphics::CmdBufferId, IndexT, IndexT)> > | Frame::nameToFunction |