Nebula
|
#include "framesubpassbatch.h"
#include "coregraphics/shaderserver.h"
#include "models/nodes/shaderstatenode.h"
#include "graphics/graphicsserver.h"
#include "graphics/view.h"
#include "visibility/visibilitycontext.h"
#include "materials/materialtemplates.h"
Namespaces | |
namespace | Frame |
ImGUI debug interface for inspecting frame scripts. | |
Macros | |
#define | NEBULA_FRAME_LOG_ENABLED (0) |
#define | FRAME_LOG(...) |
#define FRAME_LOG | ( | ... | ) |
#define NEBULA_FRAME_LOG_ENABLED (0) |