|
Nebula
|
#include "framesubpassbatch.h"#include "coregraphics/shaderserver.h"#include "models/nodes/shaderstatenode.h"#include "graphics/graphicsserver.h"#include "graphics/view.h"#include "visibility/visibilitycontext.h"#include "materials/materialtemplates.h"Namespaces | |
| namespace | Frame |
| ImGUI debug interface for inspecting frame scripts. | |
Macros | |
| #define | NEBULA_FRAME_LOG_ENABLED (0) |
| #define | FRAME_LOG(...) |
| #define FRAME_LOG | ( | ... | ) |
| #define NEBULA_FRAME_LOG_ENABLED (0) |