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Nebula
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#include "input/inputhandler.h"#include "threading/criticalsection.h"#include "threading/thread.h"#include "math/mat4.h"Go to the source code of this file.
Classes | |
| class | Base::GamePadBase |
| An input handler which represents one of at most 4 game pads. More... | |
| struct | Base::GamePadBase::ButtonState |
Namespaces | |
| namespace | Base |
Macros | |
| #define | MAX_GAMEPADS 4 |
| #define MAX_GAMEPADS 4 |