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Nebula
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#include "game/gameserver.h"#include "core/factory.h"#include "profiling/profiling.h"#include "basegamefeature/managers/blueprintmanager.h"#include "basegamefeature/basegamefeatureunit.h"#include "jobs2/jobs2.h"Namespaces | |
| namespace | Game |
| Game::EditorState. | |
Functions | |
| Game::__ImplementClass (Game::GameServer, 'GMSV', Core::RefCounted) | |
| Game::__ImplementSingleton (Game::GameServer) | |