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Nebula
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#include "render/stdneb.h"#include "core/config.h"#include "memory/memory.h"#include "math/vec4.h"#include "math/vec2.h"#include "math/mat4.h"Go to the source code of this file.
Macros | |
| #define | IM3D_USE_DEPRECATED_DRAW_CONE 1 |
| #define | IM3D_ASSERT(e) |
| #define | IM3D_MALLOC(size) |
| #define | IM3D_FREE(ptr) |
| #define | IM3D_VERTEX_ALIGNMENT 4 |
| #define | IM3D_VEC2_APP |
| #define | IM3D_VEC3_APP |
| #define | IM3D_VEC4_APP |
| #define | IM3D_MAT3_APP |
| #define | IM3D_MAT4_APP |
| #define IM3D_FREE | ( | ptr | ) |
| #define IM3D_MALLOC | ( | size | ) |
| #define IM3D_MAT3_APP |
| #define IM3D_MAT4_APP |
| #define IM3D_USE_DEPRECATED_DRAW_CONE 1 |
| #define IM3D_VEC2_APP |
| #define IM3D_VEC3_APP |
| #define IM3D_VEC4_APP |
| #define IM3D_VERTEX_ALIGNMENT 4 |