Nebula
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Here is a list of all namespace variables with links to the namespace documentation for each variable:
- n -
nameToFunction :
Frame
nameToSubgraph :
Frame
nearZ :
PostEffects
NEBULA_DEFAULT_TICK_RATE :
Multiplayer
NebulaToImguiKeyCodes :
Dynui
negInvR2 :
PostEffects
net_fake_packet_jitter_recv_avg :
Multiplayer
net_fake_packet_jitter_recv_max :
Multiplayer
net_fake_packet_jitter_recv_pct :
Multiplayer
net_fake_packet_jitter_send_avg :
Multiplayer
net_fake_packet_jitter_send_max :
Multiplayer
net_fake_packet_jitter_send_pct :
Multiplayer
net_fake_packet_lag_recv :
Multiplayer
net_fake_packet_lag_send :
Multiplayer
net_fake_packet_loss_recv :
Multiplayer
net_fake_packet_loss_send :
Multiplayer
net_fake_packet_reorder_recv :
Multiplayer
net_fake_packet_reorder_send :
Multiplayer
NUM_GRID_CELLS :
Raytracing
NumCpuCores :
System
numGlobalEnvironmentMips :
Graphics
numGrassBlades :
Vegetation
numInstancesToFlush :
Raytracing
numMips :
PostEffects
numPageBufferUpdateEntries :
Terrain
numParticlesThisFrame :
Particles
numPatches :
Terrain
numPatchesThisFrame :
Terrain
numPixels :
Terrain
NumPoolTypes :
Vulkan
numRegisteredInstances :
Raytracing
numThreads :
Clustering
numThreadsThisFrame :
Lighting
numTris :
Terrain
NvidiaCheckpointsSupported :
CoreGraphics
Generated on Mon Sep 8 2025 18:55:38 for Nebula. Dark theme by
Tilen Majerle
. All rights reserved.