Nebula
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physicsfeatureunit.h File Reference
#include "game/featureunit.h"

Go to the source code of this file.

Classes

class  PhysicsFeature::PhysicsFeatureUnit
 Sets up and interfaces with the physics subsystem. More...
 

Namespaces

namespace  PhysicsFeature
 

Macros

#define TIMESOURCE_PHYSICS   'PHTS'
 

Macro Definition Documentation

◆ TIMESOURCE_PHYSICS

#define TIMESOURCE_PHYSICS   'PHTS'