Nebula
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#include "game/featureunit.h"
Go to the source code of this file.
Classes | |
class | PhysicsFeature::PhysicsFeatureUnit |
Sets up and interfaces with the physics subsystem. More... | |
Namespaces | |
namespace | PhysicsFeature |
Macros | |
#define | TIMESOURCE_PHYSICS 'PHTS' |
#define TIMESOURCE_PHYSICS 'PHTS' |