Nebula
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physxstate.cc File Reference
#include "foundation/stdneb.h"
#include "PxConfig.h"
#include "physicsinterface.h"
#include "physics/physxstate.h"
#include "physics/actorcontext.h"
#include "physics/utils.h"
#include "PxPhysicsAPI.h"
#include "pvd/PxPvd.h"
#include "input/inputserver.h"
#include "input/keyboard.h"
#include "pvd/PxPvdTransport.h"
#include "PxSimulationEventCallback.h"
#include "profiling/profiling.h"

Namespaces

namespace  Physics
 Diverse functions for manipulating physics actors.
 

Functions

static void Physics::CollectModified (Physics::Scene &scene)
 
static void Physics::PreSceneUpdates (Physics::Scene &scene)
 
static void Physics::PostSceneUpdates (Physics::Scene &scene)
 

Variables

PhysxState Physics::state