|
Nebula
|
#include "foundation/stdneb.h"#include "PxConfig.h"#include "physicsinterface.h"#include "physics/physxstate.h"#include "physics/actorcontext.h"#include "physics/utils.h"#include "PxPhysicsAPI.h"#include "pvd/PxPvd.h"#include "input/inputserver.h"#include "input/keyboard.h"#include "pvd/PxPvdTransport.h"#include "PxSimulationEventCallback.h"#include "profiling/profiling.h"Namespaces | |
| namespace | Physics |
| Diverse functions for manipulating physics actors. | |
Functions | |
| static void | Physics::CollectModified (Physics::Scene &scene) |
| static void | Physics::PreSceneUpdates (Physics::Scene &scene) |
| static void | Physics::PostSceneUpdates (Physics::Scene &scene) |
Variables | |
| PhysxState | Physics::state |