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shaderfeature.h File Reference
#include "util/stringatom.h"
#include "util/hashtable.h"

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Classes

class  CoreGraphics::ShaderFeature
 Wrapper class for shader permutations by name. More...
 

Namespaces

namespace  Base
 
namespace  CoreGraphics
 Acceleration structures are used to enable ray tracing on the GPU by dividing the scene into a BVH.