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Nebula
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#include "core/refcounted.h"#include "core/singleton.h"#include "math/mat4.h"#include "math/vec4.h"#include "math/bbox.h"#include "coregraphics/primitivetopology.h"#include "coregraphics/indextype.h"#include "coregraphics/shader.h"#include "coregraphics/rendershape.h"#include "threading/threadid.h"Go to the source code of this file.
Classes | |
| class | Base::ShapeRendererBase |
| Base class of ShapeRenderer, can render a number of shapes, mainly for debug visualization. More... | |
Namespaces | |
| namespace | Base |