Nebula
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#include "core/refcounted.h"
#include "core/singleton.h"
#include "math/mat4.h"
#include "math/vec4.h"
#include "math/bbox.h"
#include "coregraphics/primitivetopology.h"
#include "coregraphics/indextype.h"
#include "coregraphics/shader.h"
#include "coregraphics/rendershape.h"
#include "threading/threadid.h"
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Classes | |
class | Base::ShapeRendererBase |
Base class of ShapeRenderer, can render a number of shapes, mainly for debug visualization. More... | |
Namespaces | |
namespace | Base |