25 void Unload(
const Resources::ResourceId
id)
override;
Definition skeletonloader.h:18
ResourceLoader::ResourceInitOutput InitializeResource(const ResourceLoadJob &job, const Ptr< IO::Stream > &stream) override
load character definition from stream
__DeclareClass(SkeletonLoader)
void Unload(const Resources::ResourceId id) override
unload resource
Definition skeletonloader.cc:104
Nebula's smart pointer class which manages the life time of RefCounted objects.
Definition ptr.h:38
Definition resourceloader.h:60
A character encapsulates a skeleton resource, an animation resource, and the ability to instantiate s...
Definition charactercontext.cc:21
Definition resourceloader.h:164