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Resources::ResourceLoader::ResourceLoadJob Struct Reference

#include <resourceloader.h>

Static Public Member Functions

static ResourceLoadJob FromPending (ResourceLoader *loader, IndexT frameIndex, const _PendingResourceLoad &load)
 

Public Attributes

Util::String name
 
Util::String tag
 
Resource::State state
 
ResourceId id
 
LoadState loadState
 
_StreamData streamData
 
_LoadMetaData metadata
 
bool immediate
 
float lod
 
IndexT frameIndex
 
LoadFlags flags
 

Member Function Documentation

◆ FromPending()

static ResourceLoadJob Resources::ResourceLoader::ResourceLoadJob::FromPending ( ResourceLoader * loader,
IndexT frameIndex,
const _PendingResourceLoad & load )
inlinestatic

Member Data Documentation

◆ flags

LoadFlags Resources::ResourceLoader::ResourceLoadJob::flags

◆ frameIndex

IndexT Resources::ResourceLoader::ResourceLoadJob::frameIndex

◆ id

ResourceId Resources::ResourceLoader::ResourceLoadJob::id

◆ immediate

bool Resources::ResourceLoader::ResourceLoadJob::immediate

◆ loadState

LoadState Resources::ResourceLoader::ResourceLoadJob::loadState

◆ lod

float Resources::ResourceLoader::ResourceLoadJob::lod

◆ metadata

_LoadMetaData Resources::ResourceLoader::ResourceLoadJob::metadata

◆ name

Util::String Resources::ResourceLoader::ResourceLoadJob::name

◆ state

Resource::State Resources::ResourceLoader::ResourceLoadJob::state

◆ streamData

_StreamData Resources::ResourceLoader::ResourceLoadJob::streamData

◆ tag

Util::String Resources::ResourceLoader::ResourceLoadJob::tag

The documentation for this struct was generated from the following file: