#include <resourceloader.h>
◆ FromPending()
◆ flags
| LoadFlags Resources::ResourceLoader::ResourceLoadJob::flags |
◆ frameIndex
| IndexT Resources::ResourceLoader::ResourceLoadJob::frameIndex |
◆ id
| ResourceId Resources::ResourceLoader::ResourceLoadJob::id |
◆ immediate
| bool Resources::ResourceLoader::ResourceLoadJob::immediate |
◆ loadState
| LoadState Resources::ResourceLoader::ResourceLoadJob::loadState |
◆ lod
| float Resources::ResourceLoader::ResourceLoadJob::lod |
◆ metadata
| _LoadMetaData Resources::ResourceLoader::ResourceLoadJob::metadata |
◆ name
| Util::String Resources::ResourceLoader::ResourceLoadJob::name |
◆ state
◆ streamData
| _StreamData Resources::ResourceLoader::ResourceLoadJob::streamData |
◆ tag
| Util::String Resources::ResourceLoader::ResourceLoadJob::tag |
The documentation for this struct was generated from the following file: