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Nebula
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#include <imguicontext.h>
Public Attributes | |
| CoreGraphics::ShaderId | uiShader |
| CoreGraphics::ShaderProgramId | prog |
| CoreGraphics::PipelineId | pipeline |
| ImguiTextureId | fontTexture |
| Util::FixedArray< CoreGraphics::BufferId > | vbos |
| Util::FixedArray< CoreGraphics::BufferId > | ibos |
| CoreGraphics::VertexLayoutId | vlo |
| IndexT | textProjectionConstant |
| IndexT | packedTextureInfo |
| IndexT | rangeMinConstant |
| IndexT | rangeMaxConstant |
| IndexT | colorMaskConstant |
| CoreGraphics::ResourceTableId | resourceTable |
| Util::FixedArray< byte * > | vertexPtrs |
| Util::FixedArray< byte * > | indexPtrs |
| ImFont * | normalFont |
| ImFont * | smallFont |
| ImFont * | boldFont |
| ImFont * | itFont |
| Ptr< ImguiInputHandler > | inputHandler |
| bool | dockOverViewport |
| ImFont* Dynui::ImguiContext::ImguiState::boldFont |
| IndexT Dynui::ImguiContext::ImguiState::colorMaskConstant |
| bool Dynui::ImguiContext::ImguiState::dockOverViewport |
| ImguiTextureId Dynui::ImguiContext::ImguiState::fontTexture |
| Util::FixedArray<CoreGraphics::BufferId> Dynui::ImguiContext::ImguiState::ibos |
| Util::FixedArray<byte*> Dynui::ImguiContext::ImguiState::indexPtrs |
| Ptr<ImguiInputHandler> Dynui::ImguiContext::ImguiState::inputHandler |
| ImFont* Dynui::ImguiContext::ImguiState::itFont |
| ImFont* Dynui::ImguiContext::ImguiState::normalFont |
| IndexT Dynui::ImguiContext::ImguiState::packedTextureInfo |
| CoreGraphics::PipelineId Dynui::ImguiContext::ImguiState::pipeline |
| CoreGraphics::ShaderProgramId Dynui::ImguiContext::ImguiState::prog |
| IndexT Dynui::ImguiContext::ImguiState::rangeMaxConstant |
| IndexT Dynui::ImguiContext::ImguiState::rangeMinConstant |
| CoreGraphics::ResourceTableId Dynui::ImguiContext::ImguiState::resourceTable |
| ImFont* Dynui::ImguiContext::ImguiState::smallFont |
| IndexT Dynui::ImguiContext::ImguiState::textProjectionConstant |
| CoreGraphics::ShaderId Dynui::ImguiContext::ImguiState::uiShader |
| Util::FixedArray<CoreGraphics::BufferId> Dynui::ImguiContext::ImguiState::vbos |
| Util::FixedArray<byte*> Dynui::ImguiContext::ImguiState::vertexPtrs |
| CoreGraphics::VertexLayoutId Dynui::ImguiContext::ImguiState::vlo |