#include <resourceloader.h>
◆ UpdateLoaderState()
void Resources::ResourceLoader::ResourceLoadOutput::UpdateLoaderState |
( |
ResourceLoader * | loader | ) |
const |
|
inline |
◆ id
ResourceId Resources::ResourceLoader::ResourceLoadOutput::id |
◆ loadState
LoadState Resources::ResourceLoader::ResourceLoadOutput::loadState |
◆ remainderJob
ResourceLoadJob Resources::ResourceLoader::ResourceLoadOutput::remainderJob |
◆ state
◆ streamData
_StreamData Resources::ResourceLoader::ResourceLoadOutput::streamData |
The documentation for this struct was generated from the following file: