#include <resourceloader.h>
◆ UpdateLoaderState()
| void Resources::ResourceLoader::ResourceLoadOutput::UpdateLoaderState |
( |
ResourceLoader * | loader | ) |
const |
|
inline |
◆ id
| ResourceId Resources::ResourceLoader::ResourceLoadOutput::id |
◆ loadState
| LoadState Resources::ResourceLoader::ResourceLoadOutput::loadState |
◆ remainderJob
| ResourceLoadJob Resources::ResourceLoader::ResourceLoadOutput::remainderJob |
◆ state
◆ streamData
| _StreamData Resources::ResourceLoader::ResourceLoadOutput::streamData |
The documentation for this struct was generated from the following file: