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| CoreGraphics::__ImplementClass (CoreGraphics::TextureLoader, 'TXLO', Resources::ResourceLoader) |
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bool | CoreGraphics::UploadToTexture (const CoreGraphics::TextureId texture, const CoreGraphics::CmdBufferId cmdBuf, gliml::context &ctx, uchar layer, uint mip, Memory::RangeAllocation &outAlloc) |
| Attempt to upload texture data to GPU memory May fail if the upload buffer is full, in which case the function returns false.
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uint | CoreGraphics::LoadMips (CoreGraphics::CmdBufferId cmdBuf, TextureStreamData *streamData, uint bitsToLoad, const CoreGraphics::TextureId texture, Util::Array< Memory::RangeAllocation > &rangesToFlush) |
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void | CoreGraphics::FinishMips (CoreGraphics::CmdBufferId transferCommands, CoreGraphics::CmdBufferId handoverCommands, TextureStreamData *streamData, uint mipBits, const CoreGraphics::TextureId texture, const char *name) |
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