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Nebula
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#include "view.h"#include "cameracontext.h"#include "graphics/globalconstants.h"#include "debug/framescriptinspector.h"Namespaces | |
| namespace | Graphics |
| Implements the shader server used by Vulkan. | |
Functions | |
| Graphics::__ImplementClass (Graphics::View, 'VIEW', Core::RefCounted) | |