Nebula
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#include "view.h"
#include "cameracontext.h"
#include "graphics/globalconstants.h"
#include "debug/framescriptinspector.h"
Namespaces | |
namespace | Graphics |
Implements the shader server used by Vulkan. | |
Functions | |
Graphics::__ImplementClass (Graphics::View, 'VIEW', Core::RefCounted) | |