Nebula
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vkdepthstenciltarget.cc File Reference
#include "stdneb.h"
#include "vkdepthstenciltarget.h"
#include "coregraphics/displaydevice.h"
#include "vkrenderdevice.h"
#include "vkutilities.h"
#include "vkscheduler.h"

Namespaces

namespace  Vulkan
 Vulkan implementation of GPU acceleration structure.
 

Functions

 Vulkan::__ImplementClass (Vulkan::VkDepthStencilTarget, 'VKDS', Base::DepthStencilTargetBase)