Nebula
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actorcontext.h File Reference
#include "physicsinterface.h"
#include "ids/idgenerationpool.h"
#include "math/vector.h"
#include "math/plane.h"
#include "math/mat4.h"
#include "util/tupleutility.h"
#include "math/transform.h"

Go to the source code of this file.

Classes

struct  Physics::ShapeHandle
 
class  Physics::ActorContext
 
class  Physics::AggregateContext
 

Namespaces

namespace  Physics
 Diverse functions for manipulating physics actors.