Nebula
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#include "physicsinterface.h"
#include "ids/idgenerationpool.h"
#include "math/vector.h"
#include "math/plane.h"
#include "math/mat4.h"
#include "util/tupleutility.h"
#include "math/transform.h"
Go to the source code of this file.
Classes | |
struct | Physics::ShapeHandle |
class | Physics::ActorContext |
class | Physics::AggregateContext |
Namespaces | |
namespace | Physics |
Diverse functions for manipulating physics actors. | |