Nebula
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frameevent.cc File Reference
#include "foundation/stdneb.h"
#include "frameevent.h"
#include "world.h"
#include "memdb/database.h"
#include "jobs2/jobs2.h"
#include "editorstate.h"

Namespaces

namespace  Game
 Game::EditorState.
 

Functions

void Game::FrameBatchJob (SizeT totalJobs, SizeT groupSize, IndexT groupIndex, SizeT invocationOffset, void *ctx)