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Nebula
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#include "foundation/stdneb.h"#include "frameevent.h"#include "world.h"#include "memdb/database.h"#include "jobs2/jobs2.h"#include "editorstate.h"Namespaces | |
| namespace | Game |
| Game::EditorState. | |
Functions | |
| void | Game::FrameBatchJob (SizeT totalJobs, SizeT groupSize, IndexT groupIndex, SizeT invocationOffset, void *ctx) |