Nebula
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category.h File Reference

Detailed Description

#include "util/string.h"
#include "util/fixedarray.h"
#include "component.h"

Go to the source code of this file.

Classes

struct  Game::BlueprintId
 
struct  Game::TemplateId
 
struct  Game::EntityTableCreateInfo
 

Namespaces

namespace  Game
 Game::EditorState.