|
Nebula
|
#include <gamecontentserverbase.h>
The game content server initializes access to game content on console platforms.
The GameContentServer must be created by the main thread before the first IoServer is created.
Inherits Core::RefCounted.
Public Member Functions | |
| GameContentServerBase () | |
| constructor | |
| virtual | ~GameContentServerBase () |
| destructor | |
| void | SetTitle (const Util::String &title) |
| set human readable game title | |
| const Util::String & | GetTitle () const |
| get human readable game title | |
| void | SetTitleId (const Util::String &titleId) |
| set title id | |
| const Util::String & | GetTitleId () const |
| get title id | |
| void | SetVersion (const Util::String &version) |
| set title version | |
| const Util::String & | GetVersion () const |
| get title version | |
| void | Setup () |
| setup the object | |
| void | Discard () |
| discard the object | |
| bool | IsValid () const |
| return true if object has been setup | |
Public Member Functions inherited from Core::RefCounted | |
| RefCounted () | |
| constructor | |
| int | GetRefCount () const |
| get the current refcount | |
| void | AddRef () |
| increment refcount by one | |
| void | Release () |
| decrement refcount and destroy object if refcount is zero | |
| bool | IsInstanceOf (const Rtti &rtti) const |
| return true if this object is instance of given class | |
| bool | IsInstanceOf (const Util::String &className) const |
| return true if this object is instance of given class by string | |
| bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
| return true if this object is instance of given class by fourcc | |
| bool | IsA (const Rtti &rtti) const |
| return true if this object is instance of given class, or a derived class | |
| bool | IsA (const Util::String &rttiName) const |
| return true if this object is instance of given class, or a derived class, by string | |
| bool | IsA (const Util::FourCC &rttiFourCC) const |
| return true if this object is instance of given class, or a derived class, by fourcc | |
| const Util::String & | GetClassName () const |
| get the class name | |
| Util::FourCC | GetClassFourCC () const |
| get the class FourCC code | |
Protected Attributes | |
| Util::String | title |
| Util::String | titleId |
| Util::String | version |
| bool | isValid |
Private Member Functions | |
| __DeclareClass (GameContentServerBase) | |
| __DeclareInterfaceSingleton (GameContentServerBase) | |
Additional Inherited Members | |
Static Public Member Functions inherited from Core::RefCounted | |
| static void | DumpRefCountingLeaks () |
| dump refcounting leaks, call at end of application (NEBULA_DEBUG builds only!) | |
Protected Member Functions inherited from Core::RefCounted | |
| virtual | ~RefCounted () |
| destructor (called when refcount reaches zero) | |
| Base::GameContentServerBase::GameContentServerBase | ( | ) |
constructor
|
virtual |
destructor
|
private |
|
private |
| void Base::GameContentServerBase::Discard | ( | ) |
discard the object
|
inline |
get human readable game title
|
inline |
get title id
|
inline |
get title version
|
inline |
return true if object has been setup
|
inline |
set human readable game title
|
inline |
set title id
| void Base::GameContentServerBase::Setup | ( | ) |
setup the object
|
inline |
set title version
|
protected |
|
protected |
|
protected |
|
protected |