Nebula
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#include <mousebase.h>
An input handler which represents a mouse for polling.
Inherits Input::InputHandler.
Inherited by Input::Mouse.
Classes | |
struct | ButtonState |
Public Member Functions | |
MouseBase () | |
constructor | |
virtual | ~MouseBase () |
destructor | |
virtual void | BeginCapture () |
capture input to this event handler | |
virtual void | EndCapture () |
end input capturing to this event handler | |
bool | ButtonPressed (Input::MouseButton::Code btn) const |
return true if button is currently pressed | |
bool | ButtonDown (Input::MouseButton::Code btn) const |
return true if button was pushed down at least once in current frame | |
bool | ButtonUp (Input::MouseButton::Code btn) const |
return true if button was released at least once in current frame | |
bool | ButtonDoubleClicked (Input::MouseButton::Code btn) const |
return true if a button has been double clicked | |
bool | WheelForward () const |
return true if mouse wheel rotated forward | |
bool | WheelBackward () const |
return true if mouse wheel rotated backward | |
const Math::vec2 & | GetPixelPosition () const |
get current absolute mouse position (in pixels) | |
const Math::vec2 & | GetScreenPosition () const |
get current screen space mouse position (0.0 .. 1.0) | |
const Math::vec2 & | GetMovement () const |
get mouse movement | |
virtual void | LockToPosition (bool locked, Math::vec2 &position) |
locks the mouse to a screen position (0.0 .. 1.0) | |
bool | IsLocked () const |
return true if the mouse is locked | |
Public Member Functions inherited from Input::InputHandler | |
InputHandler () | |
constructor | |
virtual | ~InputHandler () |
destructor | |
bool | IsAttached () const |
return true if the input handler is currently attached | |
bool | IsCapturing () const |
return true if this input handler captures input | |
Public Member Functions inherited from Core::RefCounted | |
RefCounted () | |
constructor | |
int | GetRefCount () const |
get the current refcount | |
void | AddRef () |
increment refcount by one | |
void | Release () |
decrement refcount and destroy object if refcount is zero | |
bool | IsInstanceOf (const Rtti &rtti) const |
return true if this object is instance of given class | |
bool | IsInstanceOf (const Util::String &className) const |
return true if this object is instance of given class by string | |
bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
return true if this object is instance of given class by fourcc | |
bool | IsA (const Rtti &rtti) const |
return true if this object is instance of given class, or a derived class | |
bool | IsA (const Util::String &rttiName) const |
return true if this object is instance of given class, or a derived class, by string | |
bool | IsA (const Util::FourCC &rttiFourCC) const |
return true if this object is instance of given class, or a derived class, by fourcc | |
const Util::String & | GetClassName () const |
get the class name | |
Util::FourCC | GetClassFourCC () const |
get the class FourCC code | |
Protected Member Functions | |
virtual void | OnAttach () |
called when the handler is attached to the input server | |
virtual void | OnBeginFrame () |
called on InputServer::BeginFrame() | |
virtual bool | OnEvent (const Input::InputEvent &inputEvent) |
called when an input event should be processed | |
virtual void | OnObtainCapture () |
called when input handler obtains capture | |
virtual void | OnReleaseCapture () |
called when input handler looses capture | |
virtual void | OnReset () |
reset the input handler | |
Protected Member Functions inherited from Input::InputHandler | |
virtual void | OnRemove () |
called when the handler is removed from the input server | |
virtual void | OnEndFrame () |
called on InputServer::EndFrame(); | |
Protected Member Functions inherited from Core::RefCounted | |
virtual | ~RefCounted () |
destructor (called when refcount reaches zero) | |
Private Member Functions | |
__DeclareClass (MouseBase) | |
void | UpdateMousePositions (const Math::vec2 &pixelPos, const Math::vec2 &screenPos) |
update mouse position members | |
Additional Inherited Members | |
Static Public Member Functions inherited from Core::RefCounted | |
static void | DumpRefCountingLeaks () |
dump refcounting leaks, call at end of application (NEBULA_DEBUG builds only!) | |
Protected Attributes inherited from Input::InputHandler | |
bool | isAttached |
bool | isCapturing |
Base::MouseBase::MouseBase | ( | ) |
constructor
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destructor
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capture input to this event handler
Reimplemented from Input::InputHandler.
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return true if a button has been double clicked
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return true if button was pushed down at least once in current frame
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return true if button is currently pressed
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return true if button was released at least once in current frame
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end input capturing to this event handler
Reimplemented from Input::InputHandler.
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get mouse movement
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get current absolute mouse position (in pixels)
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get current screen space mouse position (0.0 .. 1.0)
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return true if the mouse is locked
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locks the mouse to a screen position (0.0 .. 1.0)
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called when the handler is attached to the input server
Reimplemented from Input::InputHandler.
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called on InputServer::BeginFrame()
Reimplemented from Input::InputHandler.
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called when an input event should be processed
Reimplemented from Input::InputHandler.
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called when input handler obtains capture
Reimplemented from Input::InputHandler.
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called when input handler looses capture
Reimplemented from Input::InputHandler.
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reset the input handler
Reimplemented from Input::InputHandler.
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update mouse position members
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return true if mouse wheel rotated backward
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return true if mouse wheel rotated forward
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