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Input::Mouse Class Reference

#include <mouse.h>

Detailed Description

An input handler which represents a mouse for polling.

Inherits Base::MouseBase.

Private Member Functions

 __DeclareClass (Mouse)
 

Additional Inherited Members

- Public Member Functions inherited from Base::MouseBase
 MouseBase ()
 constructor
 
virtual ~MouseBase ()
 destructor
 
virtual void BeginCapture ()
 capture input to this event handler
 
virtual void EndCapture ()
 end input capturing to this event handler
 
bool ButtonPressed (Input::MouseButton::Code btn) const
 return true if button is currently pressed
 
bool ButtonDown (Input::MouseButton::Code btn) const
 return true if button was pushed down at least once in current frame
 
bool ButtonUp (Input::MouseButton::Code btn) const
 return true if button was released at least once in current frame
 
bool ButtonDoubleClicked (Input::MouseButton::Code btn) const
 return true if a button has been double clicked
 
bool WheelForward () const
 return true if mouse wheel rotated forward
 
bool WheelBackward () const
 return true if mouse wheel rotated backward
 
const Math::vec2GetPixelPosition () const
 get current absolute mouse position (in pixels)
 
const Math::vec2GetScreenPosition () const
 get current screen space mouse position (0.0 .. 1.0)
 
const Math::vec2GetMovement () const
 get mouse movement
 
virtual void LockToPosition (bool locked, Math::vec2 &position)
 locks the mouse to a screen position (0.0 .. 1.0)
 
bool IsLocked () const
 return true if the mouse is locked
 
- Public Member Functions inherited from Input::InputHandler
 InputHandler ()
 constructor
 
virtual ~InputHandler ()
 destructor
 
bool IsAttached () const
 return true if the input handler is currently attached
 
bool IsCapturing () const
 return true if this input handler captures input
 
- Public Member Functions inherited from Core::RefCounted
 RefCounted ()
 constructor
 
int GetRefCount () const
 get the current refcount
 
void AddRef ()
 increment refcount by one
 
void Release ()
 decrement refcount and destroy object if refcount is zero
 
bool IsInstanceOf (const Rtti &rtti) const
 return true if this object is instance of given class
 
bool IsInstanceOf (const Util::String &className) const
 return true if this object is instance of given class by string
 
bool IsInstanceOf (const Util::FourCC &classFourCC) const
 return true if this object is instance of given class by fourcc
 
bool IsA (const Rtti &rtti) const
 return true if this object is instance of given class, or a derived class
 
bool IsA (const Util::String &rttiName) const
 return true if this object is instance of given class, or a derived class, by string
 
bool IsA (const Util::FourCC &rttiFourCC) const
 return true if this object is instance of given class, or a derived class, by fourcc
 
const Util::StringGetClassName () const
 get the class name
 
Util::FourCC GetClassFourCC () const
 get the class FourCC code
 
- Static Public Member Functions inherited from Core::RefCounted
static void DumpRefCountingLeaks ()
 dump refcounting leaks, call at end of application (NEBULA_DEBUG builds only!)
 
- Protected Member Functions inherited from Base::MouseBase
virtual void OnAttach ()
 called when the handler is attached to the input server
 
virtual void OnBeginFrame ()
 called on InputServer::BeginFrame()
 
virtual bool OnEvent (const Input::InputEvent &inputEvent)
 called when an input event should be processed
 
virtual void OnObtainCapture ()
 called when input handler obtains capture
 
virtual void OnReleaseCapture ()
 called when input handler looses capture
 
virtual void OnReset ()
 reset the input handler
 
- Protected Member Functions inherited from Input::InputHandler
virtual void OnRemove ()
 called when the handler is removed from the input server
 
virtual void OnEndFrame ()
 called on InputServer::EndFrame();
 
- Protected Member Functions inherited from Core::RefCounted
virtual ~RefCounted ()
 destructor (called when refcount reaches zero)
 
- Protected Attributes inherited from Input::InputHandler
bool isAttached
 
bool isCapturing
 

Member Function Documentation

◆ __DeclareClass()

Input::Mouse::__DeclareClass ( Mouse )
private

The documentation for this class was generated from the following file: