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Nebula
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#include <debugserver.h>
The debug server singleton is visible from all threads and keeps track of debug timer and debug counters.
Inherits Core::RefCounted.
Public Member Functions | |
| DebugServer () | |
| constructor | |
| virtual | ~DebugServer () |
| destructor | |
| bool | IsOpen () const |
| return true if debug server is open | |
| void | RegisterDebugTimer (const Ptr< DebugTimer > &timer) |
| register a debug timer | |
| void | UnregisterDebugTimer (const Ptr< DebugTimer > &timer) |
| unregister a debug timer | |
| void | RegisterDebugCounter (const Ptr< DebugCounter > &counter) |
| register a debug counter | |
| void | UnregisterDebugCounter (const Ptr< DebugCounter > &counter) |
| unregister a debug counter | |
| Util::Array< Ptr< DebugTimer > > | GetDebugTimers () const |
| get all registered debug timers | |
| Util::Array< Ptr< DebugCounter > > | GetDebugCounters () const |
| get all registered debug counters | |
| Ptr< DebugTimer > | GetDebugTimerByName (const Util::StringAtom &name) const |
| get debug timer by name, returns invalid ptr if not exists | |
| Ptr< DebugCounter > | GetDebugCounterByName (const Util::StringAtom &name) const |
| get debug counter by name, returns invalid ptr if not exists | |
Public Member Functions inherited from Core::RefCounted | |
| RefCounted () | |
| constructor | |
| int | GetRefCount () const |
| get the current refcount | |
| void | AddRef () |
| increment refcount by one | |
| void | Release () |
| decrement refcount and destroy object if refcount is zero | |
| bool | IsInstanceOf (const Rtti &rtti) const |
| return true if this object is instance of given class | |
| bool | IsInstanceOf (const Util::String &className) const |
| return true if this object is instance of given class by string | |
| bool | IsInstanceOf (const Util::FourCC &classFourCC) const |
| return true if this object is instance of given class by fourcc | |
| bool | IsA (const Rtti &rtti) const |
| return true if this object is instance of given class, or a derived class | |
| bool | IsA (const Util::String &rttiName) const |
| return true if this object is instance of given class, or a derived class, by string | |
| bool | IsA (const Util::FourCC &rttiFourCC) const |
| return true if this object is instance of given class, or a derived class, by fourcc | |
| const Util::String & | GetClassName () const |
| get the class name | |
| Util::FourCC | GetClassFourCC () const |
| get the class FourCC code | |
Private Member Functions | |
| __DeclareClass (DebugServer) | |
| __DeclareInterfaceSingleton (DebugServer) | |
| void | Open () |
| open the debug server | |
| void | Close () |
| close the debug server | |
Private Attributes | |
| bool | isOpen |
| Threading::CriticalSection | critSect |
| Util::Dictionary< Util::StringAtom, Ptr< DebugTimer > > | debugTimers |
| Util::Dictionary< Util::StringAtom, Ptr< DebugCounter > > | debugCounters |
Friends | |
| class | DebugHandler |
| class | DebugPageHandler |
Additional Inherited Members | |
Static Public Member Functions inherited from Core::RefCounted | |
| static void | DumpRefCountingLeaks () |
| dump refcounting leaks, call at end of application (NEBULA_DEBUG builds only!) | |
Protected Member Functions inherited from Core::RefCounted | |
| virtual | ~RefCounted () |
| destructor (called when refcount reaches zero) | |
| Debug::DebugServer::DebugServer | ( | ) |
constructor
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virtual |
destructor
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private |
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private |
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private |
close the debug server
| Ptr< DebugCounter > Debug::DebugServer::GetDebugCounterByName | ( | const Util::StringAtom & | name | ) | const |
get debug counter by name, returns invalid ptr if not exists
| Array< Ptr< DebugCounter > > Debug::DebugServer::GetDebugCounters | ( | ) | const |
get all registered debug counters
| Ptr< DebugTimer > Debug::DebugServer::GetDebugTimerByName | ( | const Util::StringAtom & | name | ) | const |
get debug timer by name, returns invalid ptr if not exists
| Array< Ptr< DebugTimer > > Debug::DebugServer::GetDebugTimers | ( | ) | const |
get all registered debug timers
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inline |
return true if debug server is open
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private |
open the debug server
| void Debug::DebugServer::RegisterDebugCounter | ( | const Ptr< DebugCounter > & | counter | ) |
register a debug counter
| void Debug::DebugServer::RegisterDebugTimer | ( | const Ptr< DebugTimer > & | timer | ) |
register a debug timer
| void Debug::DebugServer::UnregisterDebugCounter | ( | const Ptr< DebugCounter > & | counter | ) |
unregister a debug counter
| void Debug::DebugServer::UnregisterDebugTimer | ( | const Ptr< DebugTimer > & | timer | ) |
unregister a debug timer
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friend |
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