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Frame::FrameServer Class Reference

#include <frameserver.h>

Inherits Core::RefCounted.

Public Member Functions

 FrameServer ()
 constructor
virtual ~FrameServer ()
 destructor
void Open ()
 open server
bool IsOpen () const
 returns true if open
void Close ()
 close server, discards all remaining scripts
void OnWindowResize ()
 propagate resize to all in all scripts
void RebuildScripts ()
 Rebuild all frame scripts.
Ptr< FrameScriptLoadFrameScript (const Resources::ResourceName &name, const IO::URI &path, const CoreGraphics::WindowId window)
 load frame script and save with name
const Ptr< FrameScript > & GetFrameScript (const Resources::ResourceName &name)
 get script by name
void UnloadFrameScript (const Resources::ResourceName &name)
 unload frame script
Public Member Functions inherited from Core::RefCounted
 RefCounted ()
 constructor
int GetRefCount () const
 get the current refcount
void AddRef ()
 increment refcount by one
void Release ()
 decrement refcount and destroy object if refcount is zero
bool IsInstanceOf (const Rtti &rtti) const
 return true if this object is instance of given class
bool IsInstanceOf (const Util::String &className) const
 return true if this object is instance of given class by string
bool IsInstanceOf (const Util::FourCC &classFourCC) const
 return true if this object is instance of given class by fourcc
bool IsA (const Rtti &rtti) const
 return true if this object is instance of given class, or a derived class
bool IsA (const Util::String &rttiName) const
 return true if this object is instance of given class, or a derived class, by string
bool IsA (const Util::FourCC &rttiFourCC) const
 return true if this object is instance of given class, or a derived class, by fourcc
const Util::StringGetClassName () const
 get the class name
Util::FourCC GetClassFourCC () const
 get the class FourCC code

Private Member Functions

 __DeclareClass (FrameServer)
 __DeclareSingleton (FrameServer)

Private Attributes

Util::Dictionary< Resources::ResourceName, Ptr< FrameScript > > frameScripts
CoreGraphics::TextureId windowTexture
bool isOpen

Additional Inherited Members

Static Public Member Functions inherited from Core::RefCounted
static void DumpRefCountingLeaks ()
 dump refcounting leaks, call at end of application (NEBULA_DEBUG builds only!)
Protected Member Functions inherited from Core::RefCounted
virtual ~RefCounted ()
 destructor (called when refcount reaches zero)

Constructor & Destructor Documentation

◆ FrameServer()

Frame::FrameServer::FrameServer ( )

constructor

◆ ~FrameServer()

Frame::FrameServer::~FrameServer ( )
virtual

destructor

Member Function Documentation

◆ __DeclareClass()

Frame::FrameServer::__DeclareClass ( FrameServer )
private

◆ __DeclareSingleton()

Frame::FrameServer::__DeclareSingleton ( FrameServer )
private

◆ Close()

void Frame::FrameServer::Close ( )

close server, discards all remaining scripts

◆ GetFrameScript()

const Ptr< Frame::FrameScript > & Frame::FrameServer::GetFrameScript ( const Resources::ResourceName & name)
inline

get script by name

◆ IsOpen()

bool Frame::FrameServer::IsOpen ( ) const
inline

returns true if open

◆ LoadFrameScript()

Ptr< Frame::FrameScript > Frame::FrameServer::LoadFrameScript ( const Resources::ResourceName & name,
const IO::URI & path,
const CoreGraphics::WindowId window )

load frame script and save with name

◆ OnWindowResize()

void Frame::FrameServer::OnWindowResize ( )

propagate resize to all in all scripts

◆ Open()

void Frame::FrameServer::Open ( )

open server

◆ RebuildScripts()

void Frame::FrameServer::RebuildScripts ( )

Rebuild all frame scripts.

◆ UnloadFrameScript()

void Frame::FrameServer::UnloadFrameScript ( const Resources::ResourceName & name)

unload frame script

Member Data Documentation

◆ frameScripts

Util::Dictionary<Resources::ResourceName, Ptr<FrameScript> > Frame::FrameServer::frameScripts
private

◆ isOpen

bool Frame::FrameServer::isOpen
private

◆ windowTexture

CoreGraphics::TextureId Frame::FrameServer::windowTexture
private

The documentation for this class was generated from the following files: