#include <standardmultiplayerclient.h>
- Copyright
- (C) 2025 Individual contributors, see AUTHORS file
Inherits Multiplayer::BaseMultiplayerClient.
◆ StandardMultiplayerClient()
Multiplayer::StandardMultiplayerClient::StandardMultiplayerClient |
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◆ ~StandardMultiplayerClient()
Multiplayer::StandardMultiplayerClient::~StandardMultiplayerClient |
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inline |
◆ Close()
void Multiplayer::StandardMultiplayerClient::Close |
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overridevirtual |
◆ OnConnected()
void Multiplayer::StandardMultiplayerClient::OnConnected |
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overridevirtual |
◆ OnDisconnected()
void Multiplayer::StandardMultiplayerClient::OnDisconnected |
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overridevirtual |
◆ OnIsConnecting()
void Multiplayer::StandardMultiplayerClient::OnIsConnecting |
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overridevirtual |
◆ OnMessageReceived()
void Multiplayer::StandardMultiplayerClient::OnMessageReceived |
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SteamNetworkingMessage_t * | msg | ) |
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overridevirtual |
◆ Open()
bool Multiplayer::StandardMultiplayerClient::Open |
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overridevirtual |
◆ networkEntities
The documentation for this class was generated from the following files: