30struct ShaderProgramId;
84#ifdef NEBULA_ENABLE_PROFILING
85struct FrameProfilingMarker
105#if NEBULA_GRAPHICS_DEBUG
135#if NEBULA_GRAPHICS_DEBUG
141 ,
pool(InvalidCmdBufferPoolId)
218 const char* name =
nullptr
229 const char* name =
nullptr
240 const char* name =
nullptr
251 const char* name =
nullptr
264 const char* name =
nullptr
277 const char* name =
nullptr
412#if NEBULA_GRAPHICS_DEBUG
424#if NEBULA_ENABLE_PROFILING
433#if NEBULA_GRAPHICS_DEBUG
441 CoreGraphics::CmdBeginMarker(
id, color, name);
445 CoreGraphics::CmdEndMarker(this->
id);
451#if NEBULA_GRAPHICS_DEBUG
452 #define N_CMD_SCOPE(buf, color, name) CoreGraphics::CmdMarkerScope __##cmdscope(buf, color, name)
454 #define N_CMD_SCOPE(x, y, z)
Code
index types enum
Definition indextype.h:22
Defines a group of primitives as a subset of a vertex buffer and index buffer plus the primitive topo...
Definition primitivegroup.h:20
Code
enumeration
Definition primitivetopology.h:23
A 2d rectangle class.
Definition rectangle.h:20
Nebula's dynamic array class.
Definition array.h:60
Implements a fixed size one-dimensional array.
Definition fixedarray.h:20
Nebula's stack class (a FILO container).
Definition stack.h:19
#define _DECL_ACQUIRE_RELEASE(ty)
Definition idallocator.h:87
#define ID_24_8_TYPE(x)
Definition id.h:132
Acceleration structures are used to enable ray tracing on the GPU by dividing the scene into a BVH.
Definition accelerationstructure.h:24
void CmdStartPipelineQueries(const CmdBufferId id)
Start pipeline statistics.
Definition vkcommandbuffer.cc:1547
const CmdBufferId CreateCmdBuffer(const CmdBufferCreateInfo &info)
create new command buffer
Definition vkcommandbuffer.cc:153
void CmdUpdateBuffer(const CmdBufferId id, const CoreGraphics::BufferId buffer, uint offset, uint size, const void *data)
Update buffer using memory pointer in command buffer.
Definition vkcommandbuffer.cc:1509
void CmdSetStencilRef(const CmdBufferId id, const uint frontRef, const uint backRef)
Set the stencil reference values.
Definition vkcommandbuffer.cc:1471
void CmdDispatch(const CmdBufferId id, int dimX, int dimY, int dimZ)
Perform computation.
Definition vkcommandbuffer.cc:1118
void CmdSetViewport(const CmdBufferId id, const Math::rectangle< int > &rect, int index)
Sets a viewport for a certain index.
Definition vkcommandbuffer.cc:1439
void CmdSetShaderProgram(const CmdBufferId id, const CoreGraphics::ShaderProgramId pro, bool bindGlobals=true)
Set shader program.
Definition vkcommandbuffer.cc:449
void CmdBuildTlas(const CmdBufferId id, const CoreGraphics::TlasId tlas)
Build TLAS.
Definition vkcommandbuffer.cc:1171
void CmdDraw(const CmdBufferId id, const CoreGraphics::PrimitiveGroup &pg)
Draw primitives.
Definition vkcommandbuffer.cc:1059
void CmdDrawMeshlets(const CmdBufferId id, int dimX, int dimY, int dimZ)
Draw meshlets.
Definition vkcommandbuffer.cc:1220
void CmdPushConstants(const CmdBufferId id, ShaderPipeline pipeline, uint offset, uint size, const void *data)
Set push constants.
Definition vkcommandbuffer.cc:559
void CmdBeginPass(const CmdBufferId id, const CoreGraphics::PassId pass)
Begin pass.
Definition vkcommandbuffer.cc:1014
void CmdSetResourceTable(const CmdBufferId id, const CoreGraphics::ResourceTableId table, const IndexT slot, CoreGraphics::ShaderPipeline pipeline, const Util::FixedArray< uint, true > &offsets=nullptr)
Set resource table.
Definition vkcommandbuffer.cc:526
void CmdCopy(const CmdBufferId id, const CoreGraphics::TextureId fromTexture, const Util::Array< CoreGraphics::TextureCopy, 4 > &from, const CoreGraphics::TextureId toTexture, const Util::Array< CoreGraphics::TextureCopy, 4 > &to)
Copy between textures.
Definition vkcommandbuffer.cc:1230
void CmdSetPrimitiveTopology(const CmdBufferId id, const CoreGraphics::PrimitiveTopology::Code topo)
Set the type of topology used.
Definition vkcommandbuffer.cc:429
QueueType
Definition config.h:40
@ InvalidQueueType
Definition config.h:48
@ GraphicsQueueType
Definition config.h:41
void CmdSetStencilWriteMask(const CmdBufferId id, const uint writeMask)
Set the stencil write mask.
Definition vkcommandbuffer.cc:1499
void CmdEndOcclusionQueries(const CmdBufferId id)
End occlusion queries.
Definition vkcommandbuffer.cc:1533
void CmdWaitEvent(const CmdBufferId id, const EventId ev, const CoreGraphics::PipelineStage waitStage, const CoreGraphics::PipelineStage signalStage)
Signals an event.
Definition vkcommandbuffer.cc:980
void CmdSetStencilReadMask(const CmdBufferId id, const uint readMask)
Set the stencil read mask (compare mask(.
Definition vkcommandbuffer.cc:1489
void CmdBlit(const CmdBufferId id, const CoreGraphics::TextureId fromTexture, const CoreGraphics::TextureCopy &from, const CoreGraphics::TextureId toTexture, const CoreGraphics::TextureCopy &to)
Blit textures.
Definition vkcommandbuffer.cc:1364
void CmdBuildBlas(const CmdBufferId id, const CoreGraphics::BlasId blas)
Build BLAS.
Definition vkcommandbuffer.cc:1158
void CmdSetViewports(const CmdBufferId id, const Util::FixedArray< Math::rectangle< int > > &viewports)
Set viewport array.
Definition vkcommandbuffer.cc:1399
void CmdSetScissorRect(const CmdBufferId id, const Math::rectangle< int > &rect, int index)
Sets a scissor rect for a certain index.
Definition vkcommandbuffer.cc:1456
void CmdDrawIndirect(const CmdBufferId id, const CoreGraphics::BufferId buffer, IndexT bufferOffset, SizeT numDraws, SizeT stride)
Draw indirect, draws is the amount of draws in the buffer, and stride is the byte offset between each...
Definition vkcommandbuffer.cc:1098
CmdPipelineBuildBits
Definition commandbuffer.h:54
@ ShaderInfoSet
Definition commandbuffer.h:56
@ PipelineBuilt
Definition commandbuffer.h:62
@ AllInfoSet
Definition commandbuffer.h:60
@ FramebufferLayoutInfoSet
Definition commandbuffer.h:57
@ InputAssemblyInfoSet
Definition commandbuffer.h:58
@ NoInfoSet
Definition commandbuffer.h:55
void CmdBeginRecord(const CmdBufferId id, const CmdBufferBeginInfo &info)
begin recording to command buffer
Definition vkcommandbuffer.cc:307
const CmdBufferPoolId CreateCmdBufferPool(const CmdBufferPoolCreateInfo &info)
create new command buffer pool
Definition vkcommandbuffer.cc:104
void CmdReset(const CmdBufferId id, const CmdBufferClearInfo &info)
clear the command buffer to be empty
Definition vkcommandbuffer.cc:349
void CmdEndRecord(const CmdBufferId id)
end recording command buffer, it may be submitted after this is done
Definition vkcommandbuffer.cc:339
void CmdHandover(const CmdBufferId from, const CmdBufferId to, CoreGraphics::PipelineStage fromStage, CoreGraphics::PipelineStage toStage, const Util::FixedArray< TextureBarrierInfo, true > &textures, const Util::FixedArray< BufferBarrierInfo, true > &buffers, const IndexT fromQueue=InvalidIndex, const IndexT toQueue=InvalidIndex, const char *name=nullptr)
Handover.
Definition vkcommandbuffer.cc:816
void DeferredDestroyCmdBuffer(const CmdBufferId id)
Issue command buffer for deletion (happens when GPU is finished with it)
Definition vkcommandbuffer.cc:278
void CmdSetScissors(const CmdBufferId id, const Util::FixedArray< Math::rectangle< int > > &rects)
Set scissor array.
Definition vkcommandbuffer.cc:1420
void CmdResolve(const CmdBufferId id, const CoreGraphics::TextureId source, const CoreGraphics::TextureCopy sourceCopy, const CoreGraphics::TextureId dest, const CoreGraphics::TextureCopy destCopy)
Resolve MSAA source to non-MSAA target.
Definition vkcommandbuffer.cc:1128
void CmdStartOcclusionQueries(const CmdBufferId id)
Start occlusion queries.
Definition vkcommandbuffer.cc:1519
ShaderPipeline
Definition config.h:111
void CmdNextSubpass(const CmdBufferId id)
Progress to next subpass.
Definition vkcommandbuffer.cc:1037
void DestroyCmdBuffer(const CmdBufferId id)
Destroy the command buffer immediately (use with caution as buffer might be in use by GPU)
Definition vkcommandbuffer.cc:247
void CmdFinishQueries(const CmdBufferId id)
Finish queries.
void CmdDrawIndirectIndexed(const CmdBufferId id, const CoreGraphics::BufferId buffer, IndexT bufferOffset, SizeT numDraws, SizeT stride)
Draw indirect, draws is the amount of draws in the buffer, and stride is the byte offset between each...
Definition vkcommandbuffer.cc:1108
void CmdSetGraphicsPipeline(const CmdBufferId id)
Create (if necessary) and bind pipeline based on state thus far.
Definition vkcommandbuffer.cc:604
void CmdResetEvent(const CmdBufferId id, const CoreGraphics::EventId ev, const CoreGraphics::PipelineStage stage)
Signals an event.
Definition vkcommandbuffer.cc:1003
ImageBits
Definition config.h:82
@ ColorBits
Definition config.h:85
void CmdSetVertexBuffer(const CmdBufferId id, IndexT streamIndex, const CoreGraphics::BufferId &buffer, SizeT bufferOffset)
Set vertex buffer.
Definition vkcommandbuffer.cc:361
CmdBufferQueryBits
Definition commandbuffer.h:43
@ Occlusion
Definition commandbuffer.h:45
@ NoQueries
Definition commandbuffer.h:44
@ Statistics
Definition commandbuffer.h:46
@ NumBits
Definition commandbuffer.h:48
@ Timestamps
Definition commandbuffer.h:47
void CmdRaysDispatch(const CmdBufferId id, const RayDispatchTable &table, int dimX, int dimY, int dimZ)
Fire rays.
Definition vkcommandbuffer.cc:1184
void CmdEndPipelineQueries(const CmdBufferId id)
End pipeline statistics.
Definition vkcommandbuffer.cc:1561
void CmdSignalEvent(const CmdBufferId id, const CoreGraphics::EventId ev, const CoreGraphics::PipelineStage stage)
Signals an event.
Definition vkcommandbuffer.cc:969
void CmdSetVertexLayout(const CmdBufferId id, const CoreGraphics::VertexLayoutId &vl)
Set vertex layout.
Definition vkcommandbuffer.cc:377
BarrierDomain
Definition config.h:186
PipelineStage
Definition config.h:192
void CmdSetIndexBuffer(const CmdBufferId id, const IndexType::Code indexType, const CoreGraphics::BufferId &buffer, SizeT bufferOffset)
Set index buffer.
Definition vkcommandbuffer.cc:395
void DestroyCmdBufferPool(const CmdBufferPoolId pool)
destroy command buffer pool
Definition vkcommandbuffer.cc:144
void CmdEndPass(const CmdBufferId id)
End pass.
Definition vkcommandbuffer.cc:1049
void CmdBarrier(const CmdBufferId id, CoreGraphics::PipelineStage fromStage, CoreGraphics::PipelineStage toStage, CoreGraphics::BarrierDomain domain, const Util::FixedArray< TextureBarrierInfo, true > &textures, const IndexT fromQueue, const IndexT toQueue, const char *name)
Insert pipeline barrier.
Definition commandbuffer.cc:14
void CmdSetRayTracingPipeline(const CmdBufferId buf, const PipelineId pipeline)
Set ray tracing pipeline.
Definition vkcommandbuffer.cc:673
id
Definition resourceid.h:37
Compile time configuration options for the CoreGraphics subsystem.
#define NEBULA_GRAPHICS_DEBUG
Definition config.h:398
Graphics memory interface.
#define __ImplementEnumComparisonOperators(type)
#define __ImplementEnumBitOperators(type)
Definition accelerationstructure.h:48
Definition commandbuffer.h:78
uint rowLength
Definition commandbuffer.h:80
uint offset
Definition commandbuffer.h:79
uint imageHeight
Definition commandbuffer.h:81
Definition commandbuffer.h:151
bool submitDuringPass
Definition commandbuffer.h:153
bool submitOnce
Definition commandbuffer.h:152
bool resubmittable
Definition commandbuffer.h:154
Definition commandbuffer.h:158
bool allowRelease
Definition commandbuffer.h:159
Definition commandbuffer.h:129
CmdBufferQueryBits queryTypes
Definition commandbuffer.h:133
bool subBuffer
Definition commandbuffer.h:130
CmdBufferPoolId pool
Definition commandbuffer.h:131
CmdBufferCreateInfo()
Definition commandbuffer.h:139
QueueType usage
Definition commandbuffer.h:132
Definition commandbuffer.h:168
Definition commandbuffer.h:163
Util::Stack< CoreGraphics::FrameProfilingMarker > markerStack
Definition commandbuffer.h:164
Util::Array< CoreGraphics::FrameProfilingMarker > finishedMarkers
Definition commandbuffer.h:165
CoreGraphics::QueueType queue
Definition commandbuffer.h:108
bool resetable
Definition commandbuffer.h:109
CmdBufferPoolCreateInfo()
Definition commandbuffer.h:112
bool shortlived
Definition commandbuffer.h:110
Definition commandbuffer.h:101
Definition commandbuffer.h:323
ubyte numEntries
Definition commandbuffer.h:326
CoreGraphics::DeviceAddress baseAddress
Definition commandbuffer.h:324
CoreGraphics::DeviceSize entrySize
Definition commandbuffer.h:325
Definition commandbuffer.h:321
Entry missEntry
Definition commandbuffer.h:329
Entry hitEntry
Definition commandbuffer.h:329
Entry genEntry
Definition commandbuffer.h:329
Entry callableEntry
Definition commandbuffer.h:329
Definition resourcetable.h:95
struct for texture copies
Definition commandbuffer.h:70
ImageBits bits
Definition commandbuffer.h:74
uint mip
Definition commandbuffer.h:72
Math::rectangle< SizeT > region
Definition commandbuffer.h:71
uint layer
Definition commandbuffer.h:73
texture type
Definition texture.h:25
Definition accelerationstructure.h:98
Definition vertexlayout.h:16
A 4D vector.
Definition vec4.h:24
Nebula's universal string class.
Definition String.cs:8
static const int InvalidIndex
Definition types.h:47
#define N_BIT(x)
Definition types.h:52
unsigned char ubyte
Definition types.h:36
int SizeT
Definition types.h:42
unsigned int uint
Definition types.h:33
int IndexT
Definition types.h:41