Nebula
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debugui.h
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1#pragma once
2//------------------------------------------------------------------------------
10
11namespace Physics
12{
13void RenderUI(Graphics::GraphicsEntityId camera);
15};
Diverse functions for manipulating physics actors.
Definition actorcontext.cc:18
void RenderUI(Graphics::GraphicsEntityId camera)
Definition debugui.cc:147
void RenderMaterialsUI()
Definition debugui.cc:195