Nebula
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debugui.h File Reference
#include "graphics/graphicsentity.h"
#include "util/color.h"
#include <functional>

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Classes

struct  Physics::DebugDrawInterface
 

Namespaces

namespace  Physics
 Diverse functions for manipulating physics actors.
 

Functions

void Physics::SetDebugDrawInterface (DebugDrawInterface const &drawInterface)
 
void Physics::EnableDebugDrawing (bool enabled)
 
void Physics::RenderUI (Graphics::GraphicsEntityId camera)
 
void Physics::RenderMaterialsUI ()
 
void Physics::DrawPhysicsDebug ()