Nebula
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debugui.h File Reference
#include "util/color.h"
#include <functional>

Go to the source code of this file.

Classes

struct  Physics::DebugDrawInterface

Namespaces

namespace  Physics
 Diverse functions for manipulating physics actors.

Functions

void Physics::SetDebugDrawInterface (DebugDrawInterface const &drawInterface)
void Physics::EnableDebugDrawing (bool enabled)
void Physics::RenderUI (Math::mat4 const &cameraViewTransform)
void Physics::RenderMaterialsUI ()
void Physics::DrawPhysicsDebug ()