Nebula
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BaseGameFeature Namespace Reference

Classes

class  BaseGameFeatureUnit
 The BaseGameFeatureUnit creates everything to allow load and run a game level. More...
 
class  LevelParser
 Base class for level parsing. More...
 

Functions

 __ImplementClass (BaseGameFeature::BaseGameFeatureUnit, 'GAGF', Game::FeatureUnit)
 
 __ImplementSingleton (BaseGameFeatureUnit)
 
 __ImplementClass (BaseGameFeature::LevelParser, 'LVPR', Core::RefCounted)
 

Function Documentation

◆ __ImplementClass() [1/2]

BaseGameFeature::__ImplementClass ( BaseGameFeature::BaseGameFeatureUnit ,
'GAGF' ,
Game::FeatureUnit  )

◆ __ImplementClass() [2/2]

BaseGameFeature::__ImplementClass ( BaseGameFeature::LevelParser ,
'LVPR' ,
Core::RefCounted  )

◆ __ImplementSingleton()

BaseGameFeature::__ImplementSingleton ( BaseGameFeatureUnit )