Nebula
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Classes | |
class | BaseGameFeatureUnit |
The BaseGameFeatureUnit creates everything to allow load and run a game level. More... | |
class | LevelParser |
Base class for level parsing. More... | |
BaseGameFeature::__ImplementClass | ( | BaseGameFeature::BaseGameFeatureUnit | , |
'GAGF' | , | ||
Game::FeatureUnit | ) |
BaseGameFeature::__ImplementClass | ( | BaseGameFeature::LevelParser | , |
'LVPR' | , | ||
Core::RefCounted | ) |
BaseGameFeature::__ImplementSingleton | ( | BaseGameFeatureUnit | ) |