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Nebula
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Classes | |
| class | BaseGameFeatureUnit |
| The BaseGameFeatureUnit creates everything to allow load and run a game level. More... | |
| class | LevelParser |
| Base class for level parsing. More... | |
| BaseGameFeature::__ImplementClass | ( | BaseGameFeature::BaseGameFeatureUnit | , |
| 'GAGF' | , | ||
| Game::FeatureUnit | ) |
| BaseGameFeature::__ImplementClass | ( | BaseGameFeature::LevelParser | , |
| 'LVPR' | , | ||
| Core::RefCounted | ) |
| BaseGameFeature::__ImplementSingleton | ( | BaseGameFeatureUnit | ) |