Nebula
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nodelookuputil.cc File Reference
#include "stdneb.h"
#include "renderutil/nodelookuputil.h"
#include "graphics/graphicsserver.h"
#include "graphics/view.h"
#include "graphics/graphicsentity.h"
#include "models/model.h"

Namespaces

namespace  RenderUtil
 Helpers to create geometry.
 

Functions

Models::ShaderStateNode::Instance * RenderUtil::LookupStateNodeInstance (const GraphicsEntityId &entity, const Util::String &nodeName, bool checkResourceState)
 FIXME: THESE METHODS ARE SLOW AS HELL!!!