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Nebula
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#include "stdneb.h"#include "renderutil/nodelookuputil.h"#include "graphics/graphicsserver.h"#include "graphics/view.h"#include "graphics/graphicsentity.h"#include "models/model.h"Namespaces | |
| namespace | RenderUtil |
| Helpers to create geometry. | |
Functions | |
| Models::ShaderStateNode::Instance * | RenderUtil::LookupStateNodeInstance (const GraphicsEntityId &entity, const Util::String &nodeName, bool checkResourceState) |
| FIXME: THESE METHODS ARE SLOW AS HELL! | |