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nvx2fileformatstructs.h File Reference
#include "core/types.h"

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Classes

struct  CoreGraphics::Nvx2Header
 NVX2 file format structs. More...
 
struct  CoreGraphics::Nvx2Group
 

Namespaces

namespace  CoreGraphics
 Acceleration structures are used to enable ray tracing on the GPU by dividing the scene into a BVH.
 

Macros

#define NEBULA_NVX2_MAGICNUMBER   'NVX2'
 

Macro Definition Documentation

◆ NEBULA_NVX2_MAGICNUMBER

#define NEBULA_NVX2_MAGICNUMBER   'NVX2'