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nvx3fileformatstructs.h File Reference

Detailed Description

NVX3 file format structures.

(C) 2013 Gustav Sterbrant (C) 2013-2018 Individual contributors, see AUTHORS file

Go to the source code of this file.

Classes

struct  CoreGraphics::Nvx3Header
 NVX3 file format structs. More...
 
struct  CoreGraphics::Nvx3VertexRange
 
struct  CoreGraphics::Nvx3Group
 
struct  CoreGraphics::Nvx3Meshlet
 
struct  CoreGraphics::Nvx3Elements
 

Namespaces

namespace  CoreGraphics
 Acceleration structures are used to enable ray tracing on the GPU by dividing the scene into a BVH.
 
namespace  CoreGraphics::Nvx3
 

Macros

#define NEBULA_NVX_MAGICNUMBER   'NVX3'
 

Functions

void CoreGraphics::Nvx3::FillNvx3Elements (Nvx3Header *header, Nvx3Elements &OutElements)
 

Macro Definition Documentation

◆ NEBULA_NVX_MAGICNUMBER

#define NEBULA_NVX_MAGICNUMBER   'NVX3'