|
Nebula
|
#include "foundation/stdneb.h"#include "charactercontext.h"#include "ids/idgenerationpool.h"#include "physics/physxstate.h"#include "physics/utils.h"#include "physicsinterface.h"#include "io/jsonreader.h"#include "io/jsonwriter.h"Namespaces | |
| namespace | Physics |
| Diverse functions for manipulating physics actors. | |
Functions | |
| template<> | |
| void | IO::JsonReader::Get< Physics::CharacterId > (Physics::CharacterId &ret, char const *attr) |
| template<> | |
| void | IO::JsonWriter::Add< Physics::CharacterId > (Physics::CharacterId const &id, Util::String const &val) |
Variables | |
| Util::Array< Character > | Physics::controllers |
| Ids::IdGenerationPool | Physics::controllerIdPool |
| void IO::JsonReader::Get< Physics::CharacterId > | ( | Physics::CharacterId & | ret, |
| char const * | attr ) |
| void IO::JsonWriter::Add< Physics::CharacterId > | ( | Physics::CharacterId const & | id, |
| Util::String const & | val ) |