Nebula
Loading...
Searching...
No Matches
scale.h File Reference
#include "core/types.h"
#include "game/entity.h"
#include "math/vec3.h"

Go to the source code of this file.

Classes

struct  Game::Scale
 A component that stores the scale of an entity. More...
 
struct  Game::Scale::Traits
 

Namespaces

namespace  Game
 Game::EditorState.