Nebula
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#include "core/refcounted.h"
#include "resources/resourceloader.h"
#include "util/stack.h"
#include "physics/actorcontext.h"
#include "physicsinterface.h"
#include "flat/physics/material.h"
#include "ids/idallocator.h"
Go to the source code of this file.
Classes | |
struct | Physics::ActorInfo |
class | Physics::StreamActorPool |
Namespaces | |
namespace | Physics |
Diverse functions for manipulating physics actors. | |
Enumerations | |
enum | Physics::PhysicsIdType { Physics::ActorIdType , Physics::MeshIdType } |