|
Nebula
|
#include "core/refcounted.h"#include "resources/resourceloader.h"#include "util/stack.h"#include "physics/actorcontext.h"#include "physicsinterface.h"#include "nflatbuffer/flatbufferinterface.h"#include "nflatbuffer/nebula_flat.h"#include "flat/physics/material.h"#include "flat/physics/constraints.h"#include "flat/physics/actor.h"#include "ids/idallocator.h"Go to the source code of this file.
Classes | |
| struct | Physics::BodyInfo |
| struct | Physics::ActorInfo |
| struct | Physics::ConstraintInfo |
| struct | Physics::AggregateInfo |
| class | Physics::StreamActorPool |
Namespaces | |
| namespace | Physics |
| Diverse functions for manipulating physics actors. | |
Enumerations | |
| enum | Physics::PhysicsIdType { Physics::ActorIdType , Physics::MeshIdType } |