Nebula
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streamactorpool.h File Reference
#include "core/refcounted.h"
#include "resources/resourceloader.h"
#include "util/stack.h"
#include "physics/actorcontext.h"
#include "physicsinterface.h"
#include "nflatbuffer/flatbufferinterface.h"
#include "nflatbuffer/nebula_flat.h"
#include "flat/physics/material.h"
#include "flat/physics/constraints.h"
#include "flat/physics/actor.h"
#include "ids/idallocator.h"

Go to the source code of this file.

Classes

struct  Physics::BodyInfo
 
struct  Physics::ActorInfo
 
struct  Physics::ConstraintInfo
 
struct  Physics::AggregateInfo
 
class  Physics::StreamActorPool
 

Namespaces

namespace  Physics
 Diverse functions for manipulating physics actors.
 

Enumerations

enum  Physics::PhysicsIdType { Physics::ActorIdType , Physics::MeshIdType }