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Multiplayer::ServerProcessorContext Struct Reference

Public Attributes

BaseMultiplayerServerserver
 
Util::Array< Game::Processor * > processors
 
Game::TimeSource const * timeSource
 
flatbuffers::FlatBufferBuilder builder = flatbuffers::FlatBufferBuilder(4_KB)
 

Member Data Documentation

◆ builder

flatbuffers::FlatBufferBuilder Multiplayer::ServerProcessorContext::builder = flatbuffers::FlatBufferBuilder(4_KB)

◆ processors

Util::Array<Game::Processor*> Multiplayer::ServerProcessorContext::processors

◆ server

BaseMultiplayerServer* Multiplayer::ServerProcessorContext::server

◆ timeSource

Game::TimeSource const* Multiplayer::ServerProcessorContext::timeSource

The documentation for this struct was generated from the following file: