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Nebula
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#include "vkpass.h"#include "vkgraphicsdevice.h"#include "vktypes.h"#include "coregraphics/config.h"#include "coregraphics/shaderserver.h"#include "vktextureview.h"#include "coregraphics/pass.h"#include "system_shaders/shared.h"Classes | |
| struct | CoreGraphics::SubpassInfo |
Namespaces | |
| namespace | Vulkan |
| Vulkan implementation of GPU acceleration structure. | |
| namespace | CoreGraphics |
| Acceleration structures are used to enable ray tracing on the GPU by dividing the scene into a BVH. | |
Functions | |
| const VkRenderPassBeginInfo & | Vulkan::PassGetVkRenderPassBeginInfo (const CoreGraphics::PassId id) |
| get vk render pass | |
| const VkGraphicsPipelineCreateInfo & | Vulkan::PassGetVkFramebufferInfo (const CoreGraphics::PassId id) |
| get vk framebuffer info | |
| const SizeT | Vulkan::PassGetVkNumAttachments (const CoreGraphics::PassId id) |
| get number of pass attachments | |
| const VkDevice | Vulkan::PassGetVkDevice (const CoreGraphics::PassId id) |
| Get device creating this pass. | |
| const VkFramebuffer | Vulkan::PassGetVkFramebuffer (const CoreGraphics::PassId id) |
| Get framebuffer. | |
| const VkRenderPass | Vulkan::PassGetVkRenderPass (const CoreGraphics::PassId id) |
| Get pass. | |
| const VkPipelineViewportStateCreateInfo & | Vulkan::PassGetVkViewportInfo (const CoreGraphics::PassId id, uint32_t subpass) |
| get vk viewport info for subpass | |
| Math::rectangle< int > | CoreGraphics::VkViewportToRect (const VkViewport &vp) |
| Math::rectangle< int > | CoreGraphics::VkScissorToRect (const VkRect2D &sc) |
| void | CoreGraphics::GetSubpassInfo (const VkPassLoadInfo &loadInfo, Util::FixedArray< VkSubpassDescription > &outDescs, Util::Array< VkSubpassDependency > &outDeps, Util::FixedArray< VkAttachmentDescription > &outAttachments, Util::Array< uint32_t > &usedAttachmentCounts, Util::FixedArray< VkPipelineViewportStateCreateInfo > &outPipelineInfos, uint32_t &numUsedAttachmentsTotal) |
| void | CoreGraphics::SetupPass (const PassId pid) |
| const PassId | CoreGraphics::CreatePass (const PassCreateInfo &info) |
| create pass | |
| void | CoreGraphics::DestroyPass (const PassId id) |
| discard pass | |
| void | CoreGraphics::PassWindowResizeCallback (const PassId id) |
| called when window is resized | |
| void | CoreGraphics::PassSetRenderTargetParameters (const PassId id, const Util::FixedArray< Shared::RenderTargetParameters > &viewports) |
| Set viewports. | |
| const Util::Array< CoreGraphics::TextureViewId > & | CoreGraphics::PassGetAttachments (const CoreGraphics::PassId id) |
| get number of color attachments for entire pass (attachment list) | |
| const uint32_t | CoreGraphics::PassGetNumSubpassAttachments (const CoreGraphics::PassId id, const IndexT subpass) |
| get number of color attachments for a subpass | |
| const CoreGraphics::ResourceTableId | CoreGraphics::PassGetResourceTable (const CoreGraphics::PassId id) |
| Get pass resource table. | |
| const Util::StringAtom | CoreGraphics::PassGetName (const CoreGraphics::PassId id) |
| get name | |
Variables | |
| VkPassAllocator | Vulkan::passAllocator (0x00FFFFFF) |
| Util::FixedArray< SubpassInfo > | CoreGraphics::subpassInfos |