Nebula
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framescripts.h File Reference
#include "coregraphics/commandbuffer.h"
#include "graphics/graphicsentity.h"
#include "materials/materialtemplates.h"

Go to the source code of this file.

Classes

struct  Frame::TextureExport
 
struct  Frame::TextureImport
 

Namespaces

namespace  Frame
 ImGUI debug interface for inspecting frame scripts.
 

Functions

void Frame::DrawBatch (const CoreGraphics::CmdBufferId cmdBuf, MaterialTemplates::BatchGroup batch, const Graphics::GraphicsEntityId id, const IndexT bufferIndex)
 Draw.
 
void Frame::DrawBatch (const CoreGraphics::CmdBufferId cmdBuf, MaterialTemplates::BatchGroup batch, const Graphics::GraphicsEntityId id, const SizeT numInstances, const IndexT baseInstance, const IndexT bufferIndex)
 Draw instanced.