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void | GLFW::KeyFunc (const CoreGraphics::WindowId &id, int key, int scancode, int action, int mods) |
| Keyboard callback.
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void | GLFW::CharFunc (const CoreGraphics::WindowId &id, unsigned int key) |
| Character callback.
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void | GLFW::MouseButtonFunc (const CoreGraphics::WindowId &id, int button, int action, int mods) |
| Mouse Button callback.
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void | GLFW::MouseFunc (const CoreGraphics::WindowId &id, double xpos, double ypos) |
| Mouse callback.
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void | GLFW::ScrollFunc (const CoreGraphics::WindowId &id, double xs, double ys) |
| Scroll callback.
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void | GLFW::CloseFunc (const CoreGraphics::WindowId &id) |
| window close func
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void | GLFW::FocusFunc (const CoreGraphics::WindowId &id, int focus) |
| window focus
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void | GLFW::EnableCallbacks (const CoreGraphics::WindowId &id) |
| enables callbacks
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void | GLFW::DisableCallbacks (const CoreGraphics::WindowId &id) |
| disables callbacks
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const WindowId | GLFW::InternalSetupFunction (const WindowCreateInfo &info, const Util::Blob &windowData, bool embed) |
| internal setup function, either does embedding or ordinary opening
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void | GLFW::ResizeFunc (const CoreGraphics::WindowId &id, int width, int height) |
| window resize
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const WindowId | CoreGraphics::CreateWindow (const WindowCreateInfo &info) |
| create new window
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const WindowId | CoreGraphics::EmbedWindow (const Util::Blob &windowData) |
| embed window in another window
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void | CoreGraphics::DestroyWindow (const WindowId id) |
| destroy window
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void | CoreGraphics::WindowResize (const WindowId id, SizeT newWidth, SizeT newHeight) |
| resize window
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void | CoreGraphics::WindowSetTitle (const WindowId id, const Util::String &title) |
| set title for window
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void | CoreGraphics::WindowApplyFullscreen (const WindowId id, Adapter::Code monitor, bool b) |
| toggle fullscreen
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void | CoreGraphics::WindowSetCursorVisible (const WindowId id, bool b) |
| set if the cursor should be visible
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void | CoreGraphics::WindowSetCursorLocked (const WindowId id, bool b) |
| set if the cursor should be locked to the window
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void | CoreGraphics::WindowMakeCurrent (const WindowId id) |
| make window 'current'
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void | CoreGraphics::WindowPresent (const WindowId id, const IndexT frameIndex) |
| present window
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void | CoreGraphics::WindowPollEvents () |
| poll events for window
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void | CoreGraphics::WindowNewFrame (const WindowId id) |
| Do new frame stuff for window.
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const CoreGraphics::DisplayMode | CoreGraphics::WindowGetDisplayMode (const WindowId id) |
| get display mode from window
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const CoreGraphics::AntiAliasQuality::Code | CoreGraphics::WindowGetAAQuality (const WindowId id) |
| get display antialias quality
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const bool | CoreGraphics::WindowIsFullscreen (const WindowId id) |
| get if fullscreen
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const bool | CoreGraphics::WindowIsDecorated (const WindowId id) |
| get if window is modal
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const bool | CoreGraphics::WindowIsResizable (const WindowId id) |
| get if we are allowed to switch the display mode
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const Util::StringAtom & | CoreGraphics::WindowGetTitle (const WindowId id) |
| get window title
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const Util::StringAtom & | CoreGraphics::WindowGetIcon (const WindowId id) |
| get window icon
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const CoreGraphics::SwapchainId | CoreGraphics::WindowGetSwapchain (const WindowId id) |
| Get swapchain associated with this window.
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