Nebula
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#include "core/refcounted.h"
#include "core/singleton.h"
#include "game/manager.h"
#include "game/category.h"
#include "graphics/graphicsentity.h"
#include "graphicsfeature/components/graphicsfeature.h"
Go to the source code of this file.
Classes | |
class | GraphicsFeature::GraphicsManager |
Handles logic for connecting the game layer with the render layer. More... | |
Namespaces | |
namespace | GraphicsFeature |