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shaderserverbase.h File Reference

Go to the source code of this file.

Classes

class  Base::ShaderServerBase
 The ShaderServer loads all shaders when created, meaning all shaders in the project must be valid and hardware compatible when starting. More...
 

Namespaces

namespace  Threading
 The Jobs2 system provides a set of threads and a pool of jobs from which threads can pickup work.
 
namespace  IO
 Instances of wrapped stream classes.
 
namespace  CoreGraphics
 Acceleration structures are used to enable ray tracing on the GPU by dividing the scene into a BVH.
 
namespace  Frame
 ImGUI debug interface for inspecting frame scripts.
 
namespace  Base